H2020 Project (Grant Agreement: 687676). Call: ICT – 22 – 2015
BEACONING stands for Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning and will focus on ‘anytime anywhere’ learning by exploiting pervasive, context-aware and gamified techniques and technologies, framed under the Problem-Based Learning approach.
In conjunction with 15 partners who each bring in their own expertise and technologies, the project seeks to pilot innovation in a real operational environment, aligning with DMLL’s ethos in disruptive media and the impact on changing mind-sets and creating new models and practices of teaching and learning.
DMLL – Coventry University (UK); Heriot Watt University (UK); BIBA (Germany); INESC TEC (Portugal); Universidad Complutense de Madrid (Spain); ORT (France); Succubus Interactive (France); ATS (Rumanía); Geomotion Games (Spain); Ifinity (Poland); Playsoft (France); Sebit (Turkey); Siveco (Rumania); Hands Free Computing (UK) and Imaginary (Italy)
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