Your reliable SME industry partner for your  R+D+i Project

With a focus on innovation related to Motivational Design and gamification for Smart Cities: Smart Culture, Smart Education, Smart Entertainment, Smart Retail & Smart Tourism, we  have a broad experience on National and International Research, Development and Innovation actions bringing methdological expertise and experiemental technology development.


H2020 Project (Grant Agreement: 687676). Call: ICT – 22 – 2015

BEACONING stands for Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning and will focus on ‘anytime anywhere’ learning by exploiting pervasive, context-aware and gamified techniques and technologies, framed under the Problem-Based Learning approach.

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H2020 Project (Grant Agreement 822615). Call: H2020-SC6-TRANSFORMATIONS-2018

Digital Disruptive Technologies to Co-create, Co-produce and Co-manage Open Public Services along with Citizens. CO3 aims at assessing the benefits and risks of disruptive technologies, namely: blockchain, augmented reality, geolocated social network, liquid democracy tools and gamification, in the co-creation, co-production and co-management of public services with citizens as PAs partners

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Our R+D+i activity in numbers




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Do you need a reliable SME partner for your R+D+i project? Drop us a message we’ll be happy to collaborate with your orgamnisation